local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
main_id = 1002
L0_1 = {}
L1_1 = 100201
L2_1 = 100202
L3_1 = 100203
L4_1 = 100204
L5_1 = 100205
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
sub_ids = L0_1
L0_1 = {}
rewind_data = L0_1
L0_1 = rewind_data
L1_1 = {}
L0_1["100205"] = L1_1
L0_1 = {}
quest_data = L0_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Paimon"
L3_1.script = "Actor/Quest/Q352/Paimon"
L3_1.id = 1005
L3_1.pos = "Q1002_Paimon2"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q1002_Player2"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["100201"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc2002801"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 2002801
L3_1.pos = "Q1002_XianRen"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q1002_Player"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["100205"] = L1_1
